Files
ClosedCode/packages/simulation/src/frontend/simulation.ts
T

33 lines
1.4 KiB
TypeScript

import { createCliRenderer, type CliRenderer, type CliRendererConfig } from "@opentui/core"
import { DriveManifest } from "../manifest"
import { SimulationActions } from "./actions"
import { SimulationRenderer } from "./renderer"
import { SimulationServer } from "./server"
/**
* Drive-mode renderer entry point.
*
* Creates the renderer (headless when OPENCODE_DRIVE_RENDERER=headless, the normal
* visible renderer otherwise) and starts the UI control
* server against it. The server stops when the renderer is destroyed, so the
* caller only manages the renderer lifecycle.
*/
export async function create(options: CliRendererConfig): Promise<CliRenderer> {
const headless = process.env.OPENCODE_DRIVE_RENDERER === "headless"
const manifest = DriveManifest.resolve()
const renderer = headless
? await SimulationRenderer.create(options, manifest.recording?.timeline, manifest.viewport)
: await createCliRenderer(options)
if (!headless && manifest.viewport) renderer.resize(manifest.viewport.cols, manifest.viewport.rows)
const server = SimulationServer.start(
SimulationActions.createHarness(renderer),
manifest.endpoints.ui,
headless && manifest.recording ? () => SimulationRenderer.finish(renderer) : undefined,
)
process.stderr.write(`opencode drive ui websocket: ${server.url}\n`)
renderer.once("destroy", () => server.stop())
return renderer
}
export * as Drive from "./simulation"