refactor(app): replace tab drag handling with dndkit (#33880)
Co-authored-by: opencode-agent[bot] <219766164+opencode-agent[bot]@users.noreply.github.com>
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opencode-agent[bot]
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929c4aaf29
@@ -8,22 +8,6 @@ export function canStartTabDrag(pointerType: string) {
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return pointerType !== "touch"
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}
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export function isPrimaryPointerPressed(buttons: number) {
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return (buttons & 1) !== 0
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}
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export function captureTabPointerDown(element: HTMLDivElement, clientX: number, clientY: number) {
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const rect = element.getBoundingClientRect()
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return {
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startX: clientX,
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startY: clientY,
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grabOffsetX: clientX - rect.left,
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grabOffsetY: clientY - rect.top,
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width: rect.width,
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element,
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}
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}
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export function forwardTabRef(ref: Ref<HTMLDivElement> | undefined, element: HTMLDivElement) {
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if (typeof ref === "function") ref(element)
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}
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@@ -31,7 +15,3 @@ export function forwardTabRef(ref: Ref<HTMLDivElement> | undefined, element: HTM
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export function canOpenTabRename(dragging: boolean | undefined, editing: boolean, committing: boolean) {
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return !dragging && !editing && !committing
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}
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export function createTabDragPreview(element: HTMLDivElement) {
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return element.cloneNode(true) as HTMLDivElement
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}
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