chore: merge dev into v2 (#35962)
Co-authored-by: opencode-agent[bot] <opencode-agent[bot]@users.noreply.github.com> Co-authored-by: James Long <longster@gmail.com> Co-authored-by: Aiden Cline <63023139+rekram1-node@users.noreply.github.com> Co-authored-by: Dustin Deus <deusdustin@gmail.com> Co-authored-by: starptech <starptech@starptechs-MBP.fritz.box> Co-authored-by: Frank <frank@anoma.ly> Co-authored-by: Luke Parker <10430890+Hona@users.noreply.github.com> Co-authored-by: opencode-agent[bot] <219766164+opencode-agent[bot]@users.noreply.github.com> Co-authored-by: 𝓛𝓲𝓽𝓽𝓵𝓮 𝓕𝓻𝓪𝓷𝓴 <little-frank@opencord.local> Co-authored-by: Aiden Cline <aidenpcline@gmail.com> Co-authored-by: Dax <mail@thdxr.com> Co-authored-by: usrnk1 <7547651+usrnk1@users.noreply.github.com> Co-authored-by: Jay <53023+jayair@users.noreply.github.com> Co-authored-by: Brendan Allan <git@brendonovich.dev> Co-authored-by: Brendan Allan <14191578+Brendonovich@users.noreply.github.com> Co-authored-by: runvip <164729189+runvip@users.noreply.github.com> Co-authored-by: Shoubhit Dash <shoubhit2005@gmail.com> Co-authored-by: Jack <jack@anoma.ly> Co-authored-by: opencode <opencode@sst.dev> Co-authored-by: Aarav Sareen <96787824+arvsrn@users.noreply.github.com> Co-authored-by: Julian Coy <julian@ex-machina.co> Co-authored-by: Vladimir Glafirov <vglafirov@gitlab.com> Co-authored-by: Adam <2363879+adamdotdevin@users.noreply.github.com> Co-authored-by: Kit Langton <kit.langton@gmail.com> Co-authored-by: Simon Klee <hello@simonklee.dk> Co-authored-by: Jay <air@live.ca> Co-authored-by: David Hill <1879069+iamdavidhill@users.noreply.github.com> Co-authored-by: James Long <jlongster@users.noreply.github.com> Co-authored-by: 冯基魁 <56265583+fengjikui@users.noreply.github.com> Co-authored-by: Aiden Cline <rekram1-node@users.noreply.github.com>
This commit is contained in:
co-authored by
opencode-agent[bot] <opencode-agent[bot]@users.noreply.github.com>
James Long
Aiden Cline
Dustin Deus
starptech
Frank
Luke Parker
opencode-agent[bot] <219766164+opencode-agent[bot]@users.noreply.github.com>
𝓛𝓲𝓽𝓽𝓵𝓮 𝓕𝓻𝓪𝓷𝓴
Aiden Cline
Dax
usrnk1
Jay
Brendan Allan
Brendan Allan
runvip
Shoubhit Dash
Jack
opencode
Aarav Sareen
Julian Coy
Vladimir Glafirov
Adam
Kit Langton
Simon Klee
Jay
David Hill
James Long
冯基魁
Aiden Cline
parent
2347f4d7b4
commit
687dbba6a3
@@ -1,7 +1,7 @@
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{
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"name": "@opencode-ai/desktop",
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"private": true,
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"version": "1.17.14",
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"version": "1.17.15",
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"type": "module",
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"license": "MIT",
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"homepage": "https://opencode.ai",
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@@ -71,7 +71,10 @@ export function setAppQuitting(quitting = true) {
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export function setBackgroundColor(color: string) {
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backgroundColor = color
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BrowserWindow.getAllWindows().forEach((win) => win.setBackgroundColor(color))
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BrowserWindow.getAllWindows().forEach((win) => {
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win.setBackgroundColor(color)
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if (process.platform === "darwin") win.invalidateShadow()
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})
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}
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export function getBackgroundColor(): string | undefined {
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@@ -106,6 +109,13 @@ function overlay(theme: Partial<TitlebarTheme> = {}, zoom = 1) {
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export function setTitlebar(win: BrowserWindow, theme: Partial<TitlebarTheme> = {}) {
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titlebarThemes.set(win, theme)
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// macOS draws the window frame hairline and shadow using the NSWindow
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// appearance, which follows nativeTheme rather than the rendered content.
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// Align it with the app theme so a light app on a dark system does not get
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// the dark-appearance border and shadow. A "system" scheme must map to
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// "system" (not the resolved mode) or prefers-color-scheme stops tracking
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// OS appearance changes in the renderer.
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if (process.platform === "darwin") nativeTheme.themeSource = theme.scheme ?? theme.mode ?? "system"
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updateTitlebar(win)
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}
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@@ -172,7 +182,7 @@ export function createMainWindow(id: string = randomUUID()) {
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...(process.platform === "darwin"
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? {
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titleBarStyle: "hidden" as const,
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trafficLightPosition: { x: 12, y: 14 },
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trafficLightPosition: { x: 14, y: 14 },
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}
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: {}),
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...(process.platform === "win32"
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@@ -31,6 +31,7 @@ export type UpdaterAPI = {
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export type LinuxDisplayBackend = "wayland" | "auto"
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export type TitlebarTheme = {
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mode: "light" | "dark"
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scheme?: "system" | "light" | "dark"
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}
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export type FatalRendererError = {
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error: string
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