fix(app): stabilize session timeline layout continuity (#34533)
This commit is contained in:
@@ -0,0 +1,226 @@
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import type { Page } from "@playwright/test"
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import { startVisualCapture, stopVisualCapture, type VisualCapture } from "./capture"
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import type { VisualMarker, VisualObservation, VisualProbeResult } from "./model"
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import type { VisualRegionDefinition } from "./regions"
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type ProbeWindow<RegionName extends string = string> = Window & {
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__visualStabilityProbe?: {
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startedAt: number
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markers: VisualMarker[]
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samples: VisualObservation<RegionName>[]
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stop: () => void
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}
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}
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const captures = new WeakMap<Page, VisualCapture>()
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export async function startVisualProbe<Regions extends Record<string, VisualRegionDefinition>>(
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page: Page,
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regions: Regions,
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) {
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await stopCapture(page)
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await page.evaluate(() => {
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;(window as ProbeWindow).__visualStabilityProbe?.stop()
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})
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const startedAtEpoch = await page.evaluate((regions) => {
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const samples: VisualObservation[] = []
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const markers: VisualMarker[] = []
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const startedAt = performance.now()
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const nodes = new WeakMap<Node, number>()
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const lastBounds = new Map<string, { top: number; bottom: number }>()
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let nextNode = 1
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let running = true
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const round = (value: number) => Math.round(value * 10) / 10
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const opacity = (element: Element) => Number(getComputedStyle(element).opacity)
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const sample = () => {
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if (!running) return
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setTimeout(() => {
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if (!running) return
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const viewport = [...document.querySelectorAll<HTMLElement>(".scroll-view__viewport")].find((element) =>
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element.querySelector("[data-timeline-row]"),
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)
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const viewportRect = viewport?.getBoundingClientRect()
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samples.push({
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at: performance.now() - startedAt,
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viewport: viewport
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? {
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top: round(viewportRect!.top),
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bottom: round(viewportRect!.bottom),
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scrollTop: round(viewport.scrollTop),
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scrollHeight: round(viewport.scrollHeight),
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clientHeight: round(viewport.clientHeight),
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distanceFromBottom: round(viewport.scrollHeight - viewport.clientHeight - viewport.scrollTop),
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}
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: undefined,
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regions: Object.fromEntries(
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Object.entries(regions).map(([name, config]) => {
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const found = document.querySelector<HTMLElement>(config.selector)
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const count = document.querySelectorAll(config.selector).length
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const element = config.closest ? found?.closest<HTMLElement>(config.closest) : found
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if (!element)
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return [
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name,
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{
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present: false,
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visible: false,
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inViewport: false,
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top: 0,
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bottom: 0,
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width: 0,
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height: 0,
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opacity: 0,
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count,
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node: 0,
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label: "",
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text: "",
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},
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]
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const rect = element.getBoundingClientRect()
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const style = getComputedStyle(element)
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if (rect.height > 0) lastBounds.set(name, { top: rect.top, bottom: rect.bottom })
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const known = rect.height > 0 ? rect : lastBounds.get(name)
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const painted = (() => {
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const result = { top: rect.top, bottom: rect.bottom, left: rect.left, right: rect.right }
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let parent = element.parentElement
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while (parent) {
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const parentStyle = getComputedStyle(parent)
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if (["hidden", "clip", "scroll", "auto"].includes(parentStyle.overflowY)) {
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const parentRect = parent.getBoundingClientRect()
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result.top = Math.max(result.top, parentRect.top)
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result.bottom = Math.min(result.bottom, parentRect.bottom)
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}
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if (["hidden", "clip", "scroll", "auto"].includes(parentStyle.overflowX)) {
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const parentRect = parent.getBoundingClientRect()
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result.left = Math.max(result.left, parentRect.left)
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result.right = Math.min(result.right, parentRect.right)
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}
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if (parent === viewport) break
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parent = parent.parentElement
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}
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if (viewportRect) {
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result.top = Math.max(result.top, viewportRect.top)
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result.bottom = Math.min(result.bottom, viewportRect.bottom)
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result.left = Math.max(result.left, viewportRect.left)
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result.right = Math.min(result.right, viewportRect.right)
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}
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return result
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})()
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const contentOpacity = config.opacitySelectors?.length
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? Math.max(
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0,
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...config.opacitySelectors.flatMap((selector) =>
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[...element.querySelectorAll(selector)].map((node) => {
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let value = 1
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let current: Element | null = node
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while (current) {
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value *= opacity(current)
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if (current === element) break
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current = current.parentElement
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}
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return value
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}),
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),
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)
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: opacity(element)
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let visibleOpacity = contentOpacity
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let ancestor = element.parentElement
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let ancestorHidden = false
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while (ancestor) {
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const ancestorStyle = getComputedStyle(ancestor)
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visibleOpacity *= Number(ancestorStyle.opacity)
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if (ancestorStyle.display === "none" || ancestorStyle.visibility === "hidden") ancestorHidden = true
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if (ancestor === viewport) break
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ancestor = ancestor.parentElement
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}
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const cssHidden =
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ancestorHidden || style.display === "none" || style.visibility === "hidden" || visibleOpacity === 0
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return [
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name,
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{
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present: true,
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visible:
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style.display !== "none" &&
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style.visibility !== "hidden" &&
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visibleOpacity > 0 &&
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painted.right > painted.left &&
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painted.bottom > painted.top,
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inViewport:
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!viewportRect || (!!known && known.bottom > viewportRect.top && known.top < viewportRect.bottom),
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cssHidden,
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top: round(painted.top),
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bottom: round(painted.bottom),
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layoutTop: round(rect.top),
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layoutBottom: round(rect.bottom),
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width: round(painted.right - painted.left),
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height: round(painted.bottom - painted.top),
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opacity: round(visibleOpacity),
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count,
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node: (() => {
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const current = nodes.get(element)
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if (current) return current
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nodes.set(element, nextNode)
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return nextNode++
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})(),
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label: element.getAttribute("aria-label") ?? "",
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text: (element.textContent ?? "").trim().replace(/\s+/g, " ").slice(0, 500),
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},
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]
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}),
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),
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})
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requestAnimationFrame(sample)
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}, 0)
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}
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;(window as ProbeWindow).__visualStabilityProbe = {
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startedAt,
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markers,
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samples,
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stop: () => {
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running = false
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},
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}
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requestAnimationFrame(sample)
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return new Promise<number>((resolve) => {
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const ready = () => {
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if (samples.length > 0) return resolve(performance.timeOrigin + startedAt)
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requestAnimationFrame(ready)
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}
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ready()
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})
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}, regions)
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const capture = await startVisualCapture(page, startedAtEpoch)
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if (capture) captures.set(page, capture)
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}
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export async function stopVisualProbe<RegionName extends string = string>(
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page: Page,
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): Promise<VisualProbeResult<RegionName>> {
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return page
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.evaluate(() => {
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const probe = (window as ProbeWindow).__visualStabilityProbe
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if (!probe) throw new Error("Visual stability probe is not running")
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probe.stop()
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return { markers: probe.markers, samples: probe.samples }
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})
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.then(
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async (trace) => ({ ...trace, frames: await stopCapture(page) }) as unknown as VisualProbeResult<RegionName>,
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async (error: unknown) => {
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await stopCapture(page)
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throw error
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},
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)
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}
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export async function markVisualProbe(page: Page, label: string) {
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await page.evaluate((label) => {
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const probe = (window as ProbeWindow).__visualStabilityProbe
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if (!probe) return
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probe.markers.push({ at: performance.now() - probe.startedAt, label })
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}, label)
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}
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async function stopCapture(page: Page) {
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const capture = captures.get(page)
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if (capture) captures.delete(page)
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return stopVisualCapture(capture)
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}
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